Audio router · per-app mixer · for Windows

The audio system of Ubuntu / PipeWire, finally on Windows.

Meet AudioForge. A per-app tray mixer that REPLACES EarTrumpet, plus an ultra-low-latency routing engine underneath.

Set the volume of every app on its own. Move a running app to another output mid-stream. Spin up virtual devices, fan one source out to many outputs, merge several mics into a single virtual mic for Discord. Simple mixer by default, a full nodal patchbay when you want it.

  • Signed binary
  • No telemetry
  • Windows 10 / 11 · x64
  • Ultra-low latency
100%
Code-signed (Certum)
0
Trackers · 0 telemetry
1→N
Fan one source to many outputs
2
Modes (simple mixer + patchbay)
Killer feature

A per-app mixer in your tray. EarTrumpet, replaced.

Windows still hides per-application volume three clicks deep, and switching the default device is a control-panel safari. AudioForge puts a real mixer one click from the tray: a fader and a mute for every app, the default-device picker right there, and the ability to move a running app to another device without restarting it.

  • Per-app volume & mute, every stream on its own fader, instantly.
  • Default-device switching from the tray, no Sound control panel.
  • Move an app to another device mid-stream, send Discord to the headset while music stays on the speakers.
  • A drop-in replacement for EarTrumpet, with a routing engine underneath it.
Discord
App is playing
Tray mixer
One-click route
Headset
Now on the headset
No restart · no app dialog · the stream just lands on the new device
Under the hood

Virtual devices, fan-out, mic-merge. The PipeWire trick.

Underneath the simple mixer sits a real routing graph. Create virtual input and output devices that Windows treats as hardware, then wire anything to anything. Fan one source out to many outputs at once, or merge several microphones into one virtual mic your apps see as a single device. The advanced nodal patchbay is one click away when you outgrow the mixer.

  • Virtual input / output devices that apps see as real hardware.
  • One source → many outputs simultaneously, speakers + headset + capture at once.
  • Merge several mics into ONE virtual mic for Discord, OBS, anything.
  • Stream Deck plugin to flip routes and toggle devices from a button.
Game Spotify Mic XLR
Speakers Headset Virtual mic
One Game source fanned to Speakers + Headset. Two mics merged into one virtual mic.

Everything the router does

Ultra-low-latency routing

A real-time mixing graph built for tight buffers, so monitoring, voice and games stay in sync. Route audio between devices with latency you can leave on while gaming or producing.

Virtual out
Virtual in
Loopback
Aggregate
Cable

Virtual devices on demand

Create virtual inputs and outputs that Windows and every app treat as real hardware. Wire them into the graph, name them, and they persist across reboots.

Fan one source to many

Send a single source to several outputs at the same time, speakers, headset and a capture device for OBS, all from one click. No third-party cable stacks, no driver juggling.

Merge mics into one

Combine an XLR mic, a headset mic and a desktop mic into a single virtual microphone. Discord, Teams and OBS see one clean device, you keep all your sources.

SD + Route

Stream Deck plugin

Flip routes, mute apps, switch the default device and toggle virtual devices straight from a Stream Deck button. The whole mixer, one press away.

Simple by default, nodal when you want

Simple mixer + nodal patchbay

Open it and you get a clean per-app mixer. Click once and the advanced nodal patchbay unfolds, drag wires between nodes, build any graph you can imagine.

Système audio façon Ubuntu / PipeWire, pour Windows.

AudioForge runs a real audio graph in the background, sources, sinks and links, exactly the model that makes Linux audio so flexible. Apps connect to virtual devices, the engine routes the samples, and the tray mixer is just a friendly window onto that graph.

1

Sources & sinks

Every app stream is a source; every real or virtual device is a sink. The engine sees them all as nodes in one graph.

2

Links you control

Routing is just links between nodes. One-to-one, one-to-many, many-to-one, the mixer and the patchbay both edit the same links.

3

Virtual hardware

Virtual devices are first-class nodes Windows exposes as real endpoints, so any app can pick them with no plugin.

4

Low-latency core

A tight real-time mix loop keeps the round trip short, so monitoring and voice stay glued to the picture.

Latest

Get AudioForge v0.3.5

Windows 10 / 11 · x64. Single-file, self-contained, code-signed.

Signed with a Certum code-signing certificate. SmartScreen will recognize it after a short reputation period. SHA-256 hash available on request.